706mod: icon ⩕ bella_soi (Default)
₭ɆɆ₱ ₮ⱤɄ₵₭ł₦ ([personal profile] 706mod) wrote2018-06-18 05:33 pm

faq


FAQ
FULL NAV


⩕ What is 706?

706 is a horror panfandom rp that is (very) loosely based off Weaver’s interactive story called Ruby Quest. Character’s wake up in a town simply known as “Rosemary Division” and are forced to endure whatever horrors come their way. Events range from the psychological, reality breaking and body horror. Due to these themes the game is rated 18+. (We will note that while many of the events have themes of horror and trauma, no mod plot will incorporate sexual abuse.)

⩕ How did our characters get here?

No one is sure, although the answers will be available with time. Your character will wake up laying in a locker in a room, wearing white scrubs and navy blue slip ons. They will be let out of the room when the voice makes an announcement that Day One has begun. Your characters will not remember anything about themselves when they first arrive, however their memories will slowly trickle back based at player’s discretion. When characters arrive they will find that they have a number tattooed on the back of their necks. Each number starts with 7. When your character is accepted they will be assigned an official number.

⩕ Do characters still have their powers?

No, they do not. All powers will be mysteriously absent. If the power is directly related to your character’s body or life force they might find that they feel very tired all the time and might experience chronic pain.

⩕ Does my non-human character have to be humanized?

Under certain circumstances. If they have an organic body they can come in any shape or form, however, androids and ghosts will have to be humanized. They will be given a body that looks eerily similar to their original appearance but certain things will be off about it, such as having bad vision or missing a finger. It will become increasingly clear that the body given to them was once a living person’s body and not a lab grown shell. They have just been implanted.

Characters such as vampires or people with wings/unusual appendages will still retain their body parts but they will be useless and not function properly.

⩕ Is there a network?

The future is here and the future is wrist walkie-talkies.



Your character will not start with a walkie but will be able to find them in rooms around town amongst what looks to be personal artifacts of people long gone. They are adjusted to strange dead air frequencies but with enough tinkering they can be linked to other character’s walkies. Oddly enough they seem to work wherever your character journeys to in the town, even under strong concrete and panic rooms.

This means that all network activity is done as audio and real time. A general broadcast can be sent out or you can page a character’s walkies ID for a direct conversation. You can create your own frequency ID for your character which should look something like SG4563v20.

If your character breaks their walkie then they will have to find another one.

An exception to this rule is NPCs who will occasionally use the computer monitors sprinkled around inside buildings to record themselves on screen. This will happen during mod events. It might be possible to figure out how to hack in to one.

⩕ What is the day ratio/ What is Day One?

1:1 real time. This is particularly important as every first of the month the “counter” of Day One starts over. The first 7s won’t realize it but they are on a timer and it will Restart every month on the first. New characters will wake up on the first in their lockers, and so will all the characters that have been there before them.

⩕ What happens with the Restart?

Your characters will wake up in their original starting room, in their original lockers. Any injuries or physical trauma they sustained will be healed. They will have to stay in the room until they hear the announcement of the beginning of Day One and the door opens. But something strange will have happened. All progress your character has made; destruction, graffiti, unlocked doors, found items will still be where they left it, however everything will be slightly different. As if it had all been reset and someone woke up before your character and redid all the work that your character initial achieved. Not reassuring, but useful. Be careful, as things have shifted, and once friendly familiar rooms might have a new door, a new item, or something new lurking in them. Character’s might theroize on whether this is part of an experiment or if reality itself is getting a reboot.

⩕ What happens if my character dies or is injured?

If a character dies they will wake up in their locker 24 hours from the incident, with a splitting headache, a bleeding nose and no memories of the past 24 hours. If they are injured they will stay injured until the next Restart or when they die. It is possible to find medical items scattered around the facility and town although they are not reliable.

⩕ Who are the NPCs?

A very cagey and unbalanced bunch. They don’t seem so much reluctant to give information as they seem to be too lost in their own heads to truly comprehend the situation. They often talk as if they’ve mistaken your character for someone else or reference things that are yet to happen, etc. They give off the impression that they could turn violent and dangerous at any given moment.
ELIA
#701

a younger woman, in her 30s who seems to have an abundance of energy and ideas. She speaks very fast and is a little manic. Unhelpful.

DOC
#702

an older man in his mid 50s who seems interested in how everything works. If you can get him interested enough in a project he will most likely tear it apart and build something new. Occasionally helpful.

JERMAINE
#703

20-something who seems to be shy but very adamant about doing things the “right” way. Is known to explain things a little better than the others but gets quickly frustrated if he isn’t understood right away. Occasionally helpful.

Q
#704

a hulking creature that has no discernible gender. It seems to be mindless and possibly rabid. It will kill and eat anyone it comes in contact with. All the others are very frightened of It. Do not approach.

MARTHA
#705

Completely mute but always smiling. She will draw and write things on the walls. If your character leaves her fun and thoughtful graffiti messages she might return the favour in items. Helpful as it gets. You can get her attention here.


One or two of the NPC will be around during mod events.

⩕ Tell us about Activity?

10 comments a month from your character and the activity check will be from the first to the fifth of each month. All activity time stamps must be from the month prior. Comment combos/spams will count as one comment.

⩕ Is there an activity reward system?

Not currently, as we feel that item regains would break the environment and tone of the game and location exploration and plot information is tied to the general metaplot. If players have suggestions for other rewards we are more than willing to take them into consideration!

⩕ Which characters are appable?

Currently only canon and original characters are accepted. Characters from all media is acceptable provided that there is enough canon history and they are not a biographical character. A new piece of media must be out for 2 months before considered appable.

⩕ Is there housing/Where does my character stay?

There is no official housing or rooms. Your character is completely left to their own devices and creativity. Teaming up with someone and taking watches as your character snoozes in an abandoned room or shack might be the best course of action. As things shift and move with every Restart it might be too eerie to try and claim any single lodging as a permanent residence.

⩕ When/what are mod events?

Mod plots will run on the 23rd of each month. The mod events are meant to advance the meta plot as well as provide some sort of conflict amongst the characters and their environment.

There will occasionally be “mini” events where a NPC might appear to out of the blue in form of network post.

⩕ What stuff can my character find/how do they explore?

For exploration, on the 1st of the month a log will go up showcasing the new area that a character can potentially unlock. There will be a description of the room, list of significant items and a tracker of points of interest in each area that you character can notice and interact with. A mod top level will go up and characters can claim the items in the rooms, and initiate requests for interaction.

In terms of items that you can expect to find, there can be pretty much anything lying around: string, heating pads, books, measuring cups, anything that might be helpful you can have your character collect. Various items can be found in storage lockers and closets that look like they might have belong to someone who lived or frequented the town. Keep in mind that they only have two pockets in their scrubs to store stuff until they find something to carry it in! Mundane items such as these plus walkie-talkies do not need mod permission to obtain.

⩕ Is there a player and cast cap?

There are 30 player spots available in game. Each player can app up to two characters. 3 characters per cast.

⩕ Some outside links
The game's plurk is [plurk.com profile] sevenosix and the discord is discord.gg/nppRHvB
Feel free to join, however please only ask questions to the mods regarding the game on the official contact page!

⩕ A Quick and Dirty Important Miscellaneous In-game Facts Section:

⩕ There is no apparent months or dates or time available to your character, except for the Restart documenting the start of a new cycle of whatever that may be. IC the Restart may not be happening on the first of the month, it is just set up that way OOC for convenience of the players.

⩕ There is a fifty foot wall surrounding the town. There is a weird hum coming from somewhere beyond it.

⩕ There are pipes running along most of the buildings.

⩕ There’s a distinctly salty taste in the air and a permanent thick fog hanging above the wall. Maybe you’re near an ocean?

⩕ Technology seems to be old and dated. The computers are DOS run, the walkie-talkies are clunky, buttons have a distinctly arcade game feel to them.

⩕ Every corner of the town has liminal space feel.

⩕ There are clothes laying around town so your character is not stuck with scrubs forever. It will probably take some time to find items that fit and they might be dirty with the occasional large crusty patch of dried blood.



code bases by tricklet & npc code by manual

(Anonymous) 2018-06-25 04:10 pm (UTC)(link)
It says that there's not day/month tracking, but is there an obvious day/night cycle outside? And is it consistent enough that characters would be able to at least be able to roughly gauge how many days a cycle lasts?

(Anonymous) 2018-06-28 08:48 pm (UTC)(link)
i have a character with a split personality who shifts between them primarily through magical means, but is generally implied to have both present as a part of them independent of that. would it be possible to retain this despite the being otherwise depowered?

(Anonymous) 2018-06-28 10:57 pm (UTC)(link)
What are the guidelines behind player spots? First come, first served?
freightcars: (Default)

[personal profile] freightcars 2018-06-30 08:04 am (UTC)(link)
With regards to prosthetics for amputees, could you tell me whether one would come in with the prosthetic / without the prosthetic / with the missing limb back? Obvious question for obvious reason.
freightcars: (Tᴀᴋɪɴɢ ᴀʟʟ ᴛʜᴇ ʟɪᴏ̨ᴜᴏʀ sᴛʀᴀɪɢʜᴛ)

[personal profile] freightcars 2018-06-30 06:28 pm (UTC)(link)
Sorry to be a pain! Just weighing my options; if I choose one can I change it up after a restart? For instance, starting without the arm / with a prosthetic and then at some point having him wake up with someone else's arm sewn on?
freightcars: (Default)

[personal profile] freightcars 2018-06-30 09:42 pm (UTC)(link)
Sweet, thank you!

(Anonymous) 2018-07-01 02:11 am (UTC)(link)
Question in regard to ongoing canons -- would you have to play from a canon point that's two months old, or something else?

(Anonymous) 2018-07-01 02:44 am (UTC)(link)
hi mods! for the comment ac, do these 10 comments need to be in one thread, two threads, doesn’t matter?
laughingbastard: (Default)

[personal profile] laughingbastard 2018-07-01 02:07 pm (UTC)(link)
I couldn't find this anywhere, but are doubles allowed as long as they're from distinctly different canon iterations? Like MCU vs Marvel 616, or DC Rebirth vs Vertigo comics. Specifically would DC Rebirth-ish?? John and Vertigo Hellblazer John both be allowed?
laughingbastard: (Default)

[personal profile] laughingbastard 2018-07-01 03:54 pm (UTC)(link)
That's fair! Thank you, mod.

(Anonymous) 2018-07-03 11:06 pm (UTC)(link)
Are you guys planning to open the game up to more the just canon characters? Like originals or aus?
gunslung: (Default)

[personal profile] gunslung 2018-07-13 05:42 pm (UTC)(link)
are we free to assume the "decay" of the body that an android is pushed into? like deciding if they're missing a toe, has poor hearing, etc.?
gunslung: (Default)

[personal profile] gunslung 2018-07-15 02:20 am (UTC)(link)
thank you! i was also wondering if for the therapy part of the app, we can write that in transcription/dialogue form? like

DOCTOR: Good morning, John. How are we feeling today?
JOHN: [fiddling with his fingers] Not... uh, not very well.


or must they be written in paragraph form?
gunslung: (Default)

[personal profile] gunslung 2018-07-15 03:56 pm (UTC)(link)
thank you so much!!

(Anonymous) 2018-07-13 06:37 pm (UTC)(link)
my character is pregnant towards the end of their canon but they’re unaware, is there anyway possible to play them from said canon point without bringing that plot point in game? Or would I be forced to play from an earlier canon point?
clawandscars: (Default)

[personal profile] clawandscars 2018-07-19 01:04 am (UTC)(link)
Hi there! Got some character specific questions here, bear with me. So Tsume here is technically non-human, being a wolf that projects a human image through what's implied to be a form of illusion. The image looks and sounds like a normal human being, but touching them or having them touch another person reveals that it's actually an animal.

A) Would such a power be allowed or would he only be able to use his wolf form?

B) Regarding communication, he can talk normally in wolf form. It's not physically done, as the wolves on the show are able to do it without even opening their mouths, so again, it's some form of mind power. Would this be allowed?

C) Finally! Would the wrist walkie-talkie be able to be fitted around his leg? Since the human illusion is just that, an illusion, anything he interacts with either has to be something that can be worn on the body, like a collar or bracelet, or he has to carry it in his mouth.
sweariff: (Default)

[personal profile] sweariff 2018-07-22 04:09 am (UTC)(link)
hey there! this is kind of springing off tsume's question up above because it's a pretty similar situation for my dude.

in canon, bigby is a wolf with the ability to transform into a human; basically, he's the opposite of a werewolf without any of the restrictions of one except for a weakness to silver. this being the case, would he be given the option to enter the game in either form, human or wolf? and since his powers are directly related to his physical form, would he also be subject to the same fatigue and weird body horror issues other characters of similar circumstances would face if i go the human route for him?

sorry if this is all really obvious, just wanna make sure i'm understanding everything correctly.
Edited 2018-07-22 07:40 (UTC)
sweariff: (Default)

[personal profile] sweariff 2018-07-23 10:50 pm (UTC)(link)
thanks for the clarification! last question: since bigby in his wolf form is way beyond the size of a normal wolf (we're talking 8 feet tall) would he have to be nerfed to a more manageable size if he were to appear in it?

[personal profile] gotthis 2018-07-24 02:17 pm (UTC)(link)
Going off Bucky's question up there, on top of having a robot arm, Rhys has cybernetic enhancements in his eyeball, so would he, like, have someone else's eye on arrival? Or would the enhancements/tech just be gone?
trashmouths: <user name="shipsandsealingwax"> (10)

[personal profile] trashmouths 2018-08-16 04:46 pm (UTC)(link)
Is there an age limit? For example, if younger characters are setting appropriate/from horror canons (Richie from IT), are they allowed to app?
trashmouths: <user name=hoopskirts> (02)

[personal profile] trashmouths 2018-08-19 05:45 pm (UTC)(link)
Awesome, thanks!
murdocksboy: (Default)

[personal profile] murdocksboy 2018-08-21 02:17 pm (UTC)(link)
I have two questions: 1. For a character like Matt Murdock who has enhanced senses, does that count as a "power" in that he'd arrive with just the normal senses of an average human?

2. How are you working your cast cap for canons with multiple iterations? Would all of Marvel (MCU, Netflix, 616, etc.) fall under one 3-character cap? Or are you separating them for that purpose?
murdocksboy: (Default)

[personal profile] murdocksboy 2018-08-23 02:52 am (UTC)(link)
Thank you!
irrelevantcode: (Jury you've heard every word)

[personal profile] irrelevantcode 2018-08-27 07:45 pm (UTC)(link)
So I have a question about this dude's appability: Matt from Death Note

Where it comes to canon requirements, he has very little and so the general consensus with most current games leans towards no, however:

What if I'm able to write a purely factual application with full canon character analysis and almost 0 headcanon? No speculation (he and Mello were best friends and all of that nonsense), no strange backstory. Just pure psych analysis of a character's personality given what we're shown of him in canon?

It can be done, and I can do it. I'm just curious as to whether or not it would even be considered before I get to it.
Edited 2018-08-27 19:46 (UTC)